One of the biggest features ahead of the launch ofDestiny 2’s The Witch Queen expansion was that the game was getting its first new weapon archetype since the introduction of bows in Forsaken three years ago. Known as glaives, their presentation made them out to be a versatile weapon archetype that could equally delve into its melee aspect, its defensive aspect, or its ability to shoot projectiles at targets. These traits ofDestiny 2’s glaive are all present in the current iteration of the weapon, but they are not exactly working with all the various perks associated with them.
Glaives are hybrid weapons that don’t really fulfill a particular niche or need for a niche, meaning that theendgame experience inDestiny 2is often better without them. This is mainly due to the projectiles not feeling snappy enough in terms of speed and damage, and the fact that using glaives as melee weapons is often either dangerous or underwhelming. The weapon needed buffs to be viable, and Bungie is addressing coming changes in Season 17 with today’s TWAB.

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Today’s TWAB outlines all the changes that glaives will be going through withDestiny 2’s next season, starting with a damage buff to their melee attacks, which will now deal 25% extra damage against all PvE combatants outside of vehicles and bosses. The shield portion of the glaives is also getting a buff in terms of duration, as the shield bar will deplete 30% slower than before, and it will still require four projectile hits to be filled. Lastly, projectiles are also becoming faster to travel to enemies, a buff that’s consistent across the board and that makes Impulse Amplifier a less mandatory perk.
Destiny 2’s Exotic glaivesare also getting buffed, which is a good thing, considering how underwhelming all three were right after their release. The Titan glaive will grant players a Void overshield while inside its bubble, and it will apply the effects of the Helm of Saint-14 Exotic as if the bubble were Ward of Dawn. The Warlock glaive’s healing turret will fire projectiles more frequently, and they will heal their full amount quicker over time. Lastly, the Hunter glaive will deal triple damage with its lightning wave, and lightning will chain up to 8 enemies instead of 4.
Still, the TWAB doesn’t mention changes made to Adept weapons from Vow of the Disciple, which are either going to be addressed in another post or acknowledged elsewhere. This matters, however, becauseDestiny 2players are unhappy about Raid Adept weaponsfor a number of reasons, making the Master mode of Vow of the Disciple inherently less rewarding.
Destiny 2is now available on PC, PS4, PS5, Stadia, Xbox One, and Xbox Series X/S.