Summary
There are a lot ofMariogames that have come out over the years. The Italian plumber has been in over 200+ games, which is truly incredible and goes to show just how incredible his presence in the video game industry really is. The guy has been a painter, a plumber, a street cleaner, a referee, a death fight combatant, a racer, and just about any other occupation players can imagine. The good old days ofMarioon the GameCube are truly fascinating and provide a great glimpse of this character on Nintendo’s ever-evolving hardware.
Given that Mario is Nintendo’s mascot and has continued to be the face of most of their games for quite some time, it’s easy to see why there are so many games featuring this Italian plumber on the console. These titles are all pretty fun in their own right, and many are fondly remembered to this day. It’s a shame that the GameCube didn’t sell as many units as it should’ve since this console’s library was packed with many imaginative titles that had a flair of their own. Almost everyMariogame on this console boasts a certain level of quality that shows just how careful Nintendo is when it comes to giving this character the screen time he deserves.

Updated on June 25, 2025, by Mark Sammut:A table coveringall the Mario GameCube gameshas been added to make browsing the article as straightforward as possible.
Every Mario Game On The GameCube
To make the information as readily available as possible, the following table containsevery Mario GameCube game, listed by their North American release dates.
July 29, 2025
Next Level Games
While not ranked, all the GameCube Mario games are listed in order of their Metacritic scores, starting with the lowest.
There’s a long lineup ofMarioPartytitles for the Gamecube. With this game beingthe fourthMario Partytitle on the system, it’s clear thatMario Party 7was a sign of the franchise running out of steam a bit, but the game is still a blast to enjoy with friends in its own way.

The boards inMario Party 7tend to be more gimmick-based than previous titles in the series and, unless players have the included microphone with the game, landing on a Microphone space will do absolutely nothing important. That being said, the game still deserves some credit for bringing 8-playerMario Partyto the Gamecube, which was a pretty big deal.
Dance Dance Revolutionis one of themost popular rhythm games around, with the simple yet addictive gameplay making it an arcade classic in every way. However, many people were skeptical about the crossover of this franchise with Mario’s. Shockingly,Dance Dance Revolution: Mario Mixis fantastic as well and a unique gem that fans should check out for themselves.

It’s very well-made and innovates on the establishedDance Dance Revolutionmechanics in unique ways that make it pretty great to play through. Fans who want to check out a unique rhythm game with familiar faces will love whatDance Dance Revolution: Mario Mixbrings to the table.
Since Nintendo had their feet set on the GameCube afterMario Party 4introduced the classic board game series to the system,Mario Party 5is where Hudson Soft showed off what can be done on the purple lunchbox console.

Unlike otherMario Partygames, players must pay to use items that can be polarizing, but it does make players think about which items are worth using. The boards are more imaginative than others on the system without resorting to cheap gimmicks. There are quite a few great mini-games as well like “Dodge Bomb” and the extremely tense “Night Light Fright”, making this one of the bestMario Partygames that fans can check out for themselves.
Graphically speaking, the firstMario Partygame on the Gamecube was a massive leap forward for the franchise. It set the stage for the other titles in the series to completely wow players with their gameplay systems, and players will certainly get a kick out of this game as they attempt to beat their friends in this brilliant game.

Mario Party 4’sboards do tend to drag on and on with no loop around in sight which can become tiring. The minigames tend to all blur together, but they still end up being quite fun when players are battling against each other to emerge victorious. However, after the release ofMario Party 5 & 6on this console, most people promptly forgot about this title, which was a shame.
As the thirdMario Partyreleased on the system, one might think that this title would be phoning it in but that would be selling the game short. With a unique day and night cycle for its boards that alter them depending on the “time of day” and some great times in its mini-game collection,Mario Party 6is the best time players going to have with Mario and his party on the Gamecube.

This is certainly hefty praise, given the wealth ofMario Party titleson the GameCube. However, there’s just something incredibly special aboutMario Party 6that makes it infinitely playable to this day!
NoMariogame is bad (well, barring a few subjective exceptions). After all, Mario is Nintendo’s golden goose, and they always make sure to put the time and money into his games so they’re all of a certain level of quality.Mario Superstar Baseballis another title that is pretty fun in its own right, even if some people may argue that it’s not amazing per se.

Its sequel,Mario Super Sluggers, was immensely successful and beloved on the Nintendo Wii. It was a game that innovated the blend ofMarioand baseball mechanics much more masterfully than this GameCube gem, with Mario Superstar Baseball setting the foundation for what many people argue to be one of GameCube’s more overlooked games around.
This soccer game feels like one of the bigger risks Nintendo took in terms of style and overall tone. It’s not often that aMariogame takes any sort of big risks, but this andSuper Mario Sunshineare the two best examples that people can think of.Mario Strikersisover-the-top bombastic soccer actionat a level almost reaching the classic filmShaolin Soccer.

The art style they used is great, the Captains each having their cronies made every team feel unique, and the game just played fantastically! The sequel gameMario Strikers: Chargedfell a tad in quality but overall this is one of the Mario Sports games that players simply can’t get enough of. There’s a reason whyMario Strikers: Battle Leaguewas a huge disappointment for many fans, given the high standards set by this GameCube title.
Given a lot of flak in its day for not beingSuper Mario Sunshine,Luigi’s Mansionwas released as a launch title for the GameCube and while it isn’t the most ambitious Mario game on the console, it is extremely unique and a refreshing change of pace. From the title starring Luigi to taking on a campy horror aesthetic,Luigi’s Mansionsurprises gamersat every corner with something different.

Its mechanics and gameplay while simple are still quite enjoyable to play and the graphics hold up very nicely for a launch title in 2001. This is a game that deserves more respect, and certainly received the same as more and more people warmed up to this classic title over time.Luigi’s Mansion 3continues the legacy of this title in great fashion, being jam-packed with detail and making the act of sucking up ghosts more engaging than ever before.
Once again, the GameCube era seemed to be the time Nintendo chose to try out the wholeMario Sportsthing, and luckily for fans, it worked out. Kart racing, golf, and soccer games were all huge hits, andthe realm of tenniswas also done justice to with this title.Mario Power Tenniswas a truly great game that fans can still enjoy to this day, andMario Tennis Acesmakes it infinitely clear that this particular sport seemed to do well with fans.

Something about the sport of tennis just translates so well withMariocharacters, and the variety of tournament types, character types, and game modes made for one of the best quality sports games on the entirety of the GameCube. It helps that arcade-y tennis gameplay with a familiar cast ofMariocharacters makes for a near-perfect combination.
Mario Golf: Toadstool Touris a game of great quality, even if some people thought that it didn’t build uponthe cult classic that wasMario Golfon the N64. Maybe they were worried that it would be like reinventing the wheel, but Nintendo took very few risks with this sequel in a way that felt a bit too safe for most fans' liking.
However, the game should be praised for its strengths. The title itself had a good difficulty curve, plenty of content, and a great cast of golfers. It’s just a shame that the formula wasn’t reinvented, with the improvements in this game feeling marginal at best. Still, fans who wanted a more arcade-y take on golf with their favoriteMariocharacters would be more than elated by what this title brings to the table.