Summary
Bandai Namco Studio has rolled outTekken 8update 1.05, marking a significant effort to make defensive play more rewarding while addressing community feedback. Additionally, thisTekken 8update is bringing a series of substantial changes aimed at refining gameplay mechanics, rebalancing characters, and enhancing the overall player experience.
Tekken 8is the latest installment in the iconic fighting game seriesdeveloped by Bandai Namco. It continues the franchise’s tradition of intense one-on-one battles while introducing new gameplay mechanics like the Heat system, which enhances offensive moves and strategies. The game offers extensive character customization, a revamped training mode, and the new Arcade Quest mode that introduces a more casual narrative centered around arcade culture.

TheTekken 8update 1.05 patch notesreveal substantial changes to core gameplay mechanics.Tekken 8Rage Artshave been adjusted, with changes to damage output and properties to ensure more consistent performance during matches. Breakable objects in stages, such as walls and floors, now have adjusted mechanics to prevent certain throws from triggering floor breaks and introduce new wall interactions. The Heat System has undergone balancing adjustments, and the power and behavior of Heat Burst, Heat Smash, and Heat Dash have been fine-tuned. Additionally, invulnerability frames during Heat Engager moves have been updated to provide a fairer play experience.
Character-Specific Changes in Tekken 8 Update 1.05
Moreover, character-specific changes are extensive. Eddy has seen adjustments including increased recovery on certain moves and improved hitbox alignment for better competitive play. Feng’s hitbox accuracy and damage scaling have been balanced, with enhancements to his Heat Engager and Back Swing Blow moves. Hwoarang’s aggressive playstyle has been made more consistent, with changes to his Rage Art and stances. Jack-8’s moves have been improved for better control during matches, while Jin’s moves have better hitbox alignment and damage consistency, with fine-tuning of his Zen stance and Rage Art moves.
Asuka’s recovery times and hitbox adjustments have also been rebalanced, with improvements to her Raijin and Gosha stances. Bryan’s offensive and defensive capabilities have been enhanced, making his Taunt and Heat Engager moves more reliable. Claudio’s hit detection and recovery times have been balanced, particularly in his Rage Art and crouching state moves. There are even more changes, with nearlyeveryTekken 8characterreceiving adjustments to their movesets.
Additionally, akin tothe previousTekken 8update, this patch incorporates substantial functional enhancements and implements bug fixes. Notably, the PC performance measurement process during the initial launch and graphics settings reset has been optimized. A new feature automatically lowers graphics settings for subsequent matches if the processing load is too high during online battles, enhancing performance stability for PC players. This latest update aims to ensure players have a balanced and engaging experience.
Tekken 8
WHERE TO PLAY
Tekken 8 brings the fight to the latest generation of consoles, powered by Unreal Engine 5. Feel the power of every hit in Tekken 8, the latest entry in the legendary fighting game franchise from Bandai Namco. Utilising the power and realism of Unreal Engine 5, Tekken 8 pushes the envelope for fighting games by taking full advantage of the power of the latest generation of consoles. Ground-breaking new features, breathtakingly detailed character models and dramatic environments make this one of the most visually stunning and immersive titles in the genre yet. Tekken 8 picks up after the gruesome battle that ended in Heihachi Mishima’s defeat in Tekken 7, focusing on a new rivalry, pitting father against son as Jin Kazama stands in defiance against Kazuya Mishima in a city-shattering face-to-face showdown.