Triangle Strategyis doing great in reviews. It is a fun spiritual successor toFinal Fantasy Tactics. It’s the first big game this year exclusive on Switch. March is rolling withSquare Enixgames in general and not just on Switch. Some good. Some bad.
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Triangle Strategyfalls on the good side of their list. It’s not without problems though. One thing that could be fixed is the icon. It’s a black border with the title scrawled on it. The icon is boring and does not invoke an exciting strategy RPG within. That’s a free, small suggestion. The name is also not great, but it is too late now. These other eight are more in-game related forthis lengthy RPG.
8Save Improvements
There are three ways to save in the game. Players can manually save when on the map in one of ten slots.Given that choicesare big inTriangle Strategy, it would be great if the slot allotment was at least doubled.
There is also an autosave file that updates itself frequently enough. Then there are quicksaves. Players can select suspend in the menu while in a battle to create a temporary save state. Once players reload that quicksave, it’ll delete itself. It would also be great if quicksave data would not do that automatically.

7Remove The Guide Button
As a default, there will be a guide at the bottom of the screen. This will highlight various shortcuts such as which button fast-forwards conversations. Players can click on the left stickon the controllerto hide this menu.
However, the stick icon will remain. If autoplay is selected for conversations then that icon will also be visible. If the menu bar is selected to be hidden then all of it should be hidden. It’s a small problem that won’t bother everyone but this should be fixed anyway.

6Increase Mock Battle Rewards
It is incredibly hard to earn money inTriangle Strategy. Money can often be a tricky business in RPGs. The rewards for story battles can be generous, but it is harder to grind for cash in mock battles.
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After most story stages, a mock battle will open up in the camp. Among the first handful, only one of them will reward players with a guaranteed set amount of money. Adding insult to injury, characters will barely level up in this stage after a while because of how low the enemies are set. Every mock battle should have some sort of guaranteed money reward and scale their levels with the party.
5Add Character Portraits
It should come as no surprise from a Square Enix game thatTriangle Strategyhas some fantastic art. TheHD-2D pixel artis also good, but the portraits are top-notch. Unfortunately, the text boxes do not contain this art. Players can click on a character speaking and bring up their bio and portrait which is great.
However, it would be even better if even a small portion of these portraits were represented in the normal text boxes. It would help players keep better track of who is talking. It would also be nice to see some cutscenes added, but that seems like a big wish.

4Add Autobattles
Autobattles are becoming more of a standard feature in RPGs. It is less common in strategy RPGs, but they are there.Most of the gamesin theFire Emblemfranchise, for example, have autobattles. It doesn’t seem out of the ordinary to request thatTriangle Strategyinclude them too.
Playing story missions will force players to make their best decisions manually. However, when grinding out mock battles for materials, it would be nice to let that stuff play out automatically to reduce the monotony.

3Add Multiplayer And Online Support
Another feature that theFire Emblemgames have is multiplayer support. This can come in many forms from being able to challenge friends to mock battles to getting extra DLC missions.Fire Emblem Awakeningopened the doors to so many possibilities for the series.
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Triangle Strategyshould set itself up for multiplayer and DLC content as well. Being able to play with friends would help keep this game alive longer until whenever a sequel is greenlit. Hopefully, that will happen.
2Add A Jump
One of the cooler features in the game is the Exploration mode. This is an in-between opportunity for players to explore maps before battles begin. They can find loot on the ground or expand their knowledge with NPCs. Some of these conversations can help influence the many branching paths in the game.
As great as this mode is, there is a setback. Serenoa, the main character, cannot jump. This makes navigating some of the terrain trickier than it needs to be. A simple addition of a jump button would be amazing.

1Add Touch Controls
Triangle Strategyis a Switch exclusive, and it is perfect for the hybrid console. Most RPGs are justbetter on handheldsbecause it allows players to multitask. They can grind through levels while catching up on the latest shows for example.
Since this is a touch-enabled device, it would make sense to add in touch controls. Being able to tap where units should go would be amazing. The more control options a game has, the better.

Triangle Strategywas released on July 28, 2025 and is available onSwitch.
