Fan sentiment toward Blizzard’s massively multiplayer RPGWorld of Warcraftis reaching a boiling point. Compounding controversies are leading to widespread community reflection on whatWorld of Warcraftoffers players and whether it’s worth continuing to support. A post on Reddit breaking downWorld of Warcraft’s subscription-based model is the latest viral example, with over 15,000 Redditors upvoting the post for asking, “What exactly is it [t]hat we’re paying monthly for at this point?”
The Reddit post in question was shared by Redditor Last_Judicator, who certainly has some judgment to share. Their claim is thatBlizzardis taking a monthly subscription fromWorld of Warcraftplayers and aren’t providing enough content to justify it, saying that the game can go “sometimes over a year” without an update. Further, they point to Blizzard’s choice to release big content updates in the form of expansions for an additional cost of $40 or more. Lastly, they mention that Blizzard has also implemented a cash shop akin to what free-to-play games have, despite how much players pay.
RELATED:World of Warcraft Development Interrupted Following Activision Blizzard Sexual Harassment Lawsuit
These initial thoughts were enough to get the post upvoted, but also stirred some contentious responses. As such, Last_Judicator edited their post to expound on their point further. They explain their feeling of frustration after purchasing the recentWorld of Warcraft Shadowlandsexpansionand realizing they’d have to pay a subscription fee on top of it, as if it were a rental of the content they’d already purchased separately.
Last_Judicator also makes a general comparison to other games not just in theMMO marketbut in the live service genre that don’t have the same subscription model asWorld of Warcraft. They explain that they can log in whenever there’s new content or when they feel like playing at their own pace and schedule. In other words, they believeWorld of Warcraftshould be held to a higher standard given the current level of competition in the market.
As it’s the internet, many of the top comments in the Reddit thread are cynical. They don’t make excuses for Blizzard, but they note that the current monetization forWorld of Warcraftexists because people will pay for it. Others mock Blizzard, sarcastically mentioning the game’s reputation for customer support,esports prize pools, and server infrastructure are keeping players around. In other words, few are offering up ideas on howWorld of Warcraftcould improve, as opposed to sharing their frustration with the game’s status quo.
The current frustration withWorld of Warcraftis certainly part of a larger conversation going on about the MMO. Blizzard is currently caught up in accusations of a toxic and discriminatory workplace, Twitch streamers have caused anexodus of players toFinal Fantasy 14, andWorld of Warcraft’s recent content updates have been poorly received. But if there’s one truth, it’s thatWorld of Warcrafthas remained the most popular MMO in the world for well over a decade. That may not change for some time.
World of Warcraftis available now on PC.
MORE:The 10 Rarest Items In World Of Warcraft (& How To Get Them)