In a recent build of theDragonflightbeta,World of Warcrafthiked up the health of players and damage enemies dealt.World of Warcraftmade this change to balance the numbers on damage mitigation and healing as the maximum level increases inDragonflight.

World of Warcraftplayers on theDragonflightbetanoticed a significant increase in their maximum health pools when they logged in. They also noticed enemies were hitting much harder than before. This is becauseWorld of Warcraftincreased player stamina and creature damage by 40% at level 70 as a means of balancing endgame statistics.

wow dracthyr df

RELATED:World of Warcraft Finally Adds a Dragon to the Dragonflight Login Screen

This change was primarily done because healing inDragonflightwas too strong.World of Warcraftexplained that it usually tried to maintain a steady increase of stats across all levels to maintain a consistent flow of progression. ThenewDragonflightTalent Trees introduced a power increasefor players, with potent mitigation and healing abilities which threatened to trivialize endgame battles. In order to combat this, monsters must be able to deal high spikes of damage–but this can in turn kill players before healers can react.World of Warcrafthopes the extra padding of health in conjunction with the increased damage will provide more wiggle room for both tanks and healers.

While the stat increase will serve mostly to balance PvE,PvP inWorld of Warcraftmay be more significantly impacted by the recent change. Healing skills are rendered less effective by the health increases, making such builds less attractive in PvP game modes. To offset this,World of Warcraftmay look at making adjustments, such as PvP trinket balances or tweaks to flat healing when compared to percentage healing spells.

Generally speaking, players are curious to see how the health and damage change will affectWorld of Warcraft. Players think the change will have positive effects, as it will still allow healers to feel impactful while bringing them in line to keep dungeons andraids inWorld of Warcraftinteresting. Likewise, most players think the change will have positive effects on PvP, as the increased health totals make burst builds slightly less effective, leading to more dynamic fights.

On the other hand, some players are a little worriedWorld of Warcraftis making such a seemingly large, widespread change this late in the game’s development. WithDragonflight’slaunch in less than a month, a whopping 40% number adjustment seems like a lot.World of Warcraftstill has a few weeks before the expansion launches, so hopefully beta testers can use that time to provide feedback on the stat adjustments.